Man, I’m such a masochistic gamer. I saw a blog entry about a long-lost Penn & Teller video game and got excited. There’s no part of an in-game real-time 8-hour bus drive through a desert that I don’t like.
Something about the idea of the gamer never knowing what is game and what is the developer just fucking with him or her does not put me off at all.
Games these days are so leading, so purposeful. I want to be playing a game for a few hours before realizing that I killed a necessary character two minutes into it. I don’t want to be so safe that I don’t need to think about my actions. Games should delete my save if I die, like Nethack.
That’s funny, I also just hear about that bus game on Penn’s radio show.
With all this praise for games like Nethack, you’d think you’d play Nethack more often than you do.
Oh, what a burn!
Just thought I’d chime in and say, I so do not get the Nethack appeal.
Oh, what a burn!