A Glut of Wii Games

For a while, Dave and I didn’t play much Wii. There was Metroid, but we rarely had time to sit down and indulge in a single-player campaign. Recently however, we’ve gotten four new games that we can’t stop playing.

  1. Guitar Hero III: Meg and I got this for Dave’s birthday. It’s pretty neat, but I’m not the best person to review it’s particulars. Dave seems to like it. The guitar is pretty solid.

    I really feel the bundle/guitars should be cheaper than their other-platform counterparts. The wiimote takes care of motion control, sound, power, and wireless. The guitar is basically a plastic shell.

  2. Zack & Wiki: I picked this up after hearing about it in the Metro, of all places. It’s basically exactly the kind of game I’ve been waiting many years for, and a perfect fit for the Wii. It’s a classic-style adventure game, made by a third party, with simple graphics, and an emphasis on puzzles. It also happens to be a mere $40.

    It’s similar to, say, Sam & Max, but with more emphasis on the use-A-to-get-B-to-release-C-to-open-the-door puzzle aspect, not the traipsing around advancing a plot aspect. It has a nice feature where up to three auxillary players can point or draw on the screen with the spare wiimotes. Our girlfriends very much enjoyed playing this with us.

  3. Super Mario Galaxy: We were going to wait before buying this, but we heard Toys “R” Us was offering a $25 gift card if you bought it and couldn’t resist. It’s pretty amazing. A very pretty game, with Nintendo’s typical ratio of tried-and-true mixed with a handful of innovative gimmicks. It’s pretty classic 3D-Mario fare, but wrapped in a mind-fuck of a gravity platformer.

    One really great feature is the second-player support. A second player can gather ‘star bits’ so the main player doesn’t have to, stun enemies, and help the first player make tricky jumps. It’s just enough to keep the player active, while making a real difference and letting the first player not trend to the completionist side of collecting star bits. Rather, he/she can focus on platforming.

  4. Sims 2: Castaway: Elaine, being a fan of Sims 2, bought this for our apartment. It’s got a few minor bugs, but on the balance is a very enjoyable game. It’s like previous Sims, but instead of a 9-5 job, your task is get off the island upon which you’ve crashed. The game gives you many mini goals, like ‘Catch a chicken’ or ‘Build a raft,’ which keep you moving. Eventually, you get off the island, but I don’t yet know if that ends the game or starts a more standard Sims game.

    There’s a lot of resource-gathering and tech-tree construction, which may turn off normal Sims fans. If you’ve ever happened to play A Tale in the Desert, this part of the game will seem very familiar.

I’d recommend any of these games. As a bonus, all of them are good group plays too.